âBecause of additive manufacturing, 3D printing, I think weâre heading toward sort of a generation of makers again and sort of a mass maker society,â Antoniuk says.
Still, large-scale customization platforms like Gantriâs arenât likely to completely upend the market for upscale goods.
âLuxury industries are always going to exist,â Antoniuk says. âIt’s the most stable industry in the world. It never dies. It’s recession- and depression-proof just because of, you know, the wealthy.â
There’s an even bigger picture, though. As nifty as the lamps are, they aren’t really the primary ambition behind Gantri You. The program is also a proof of concept for Yang’s vision of a manufacturing process that enables physical factory production run like software. Yang says this newfangled system has been the goal of the company pretty much all along.
âI think itâs time for Gantri to share our true vision,â Yang says. âItâs not just about making products. This has been the vision from day one.â
The ultimate goal, Yang says, is to treat physical factory production the same way youâd run a software system. Tweak the code, and you can change the dimensions, composition, or visual aspects of each individual part. Turns out, Gantri is an enterprise manufacturing software company making ends meet as a lamp distributor.
Right now Gantri’s production process is still dependent on the same bioplastics itâs been using for years, but Yang says the company is working to incorporate new materials into its additive process. That means it may be possible to go from lamps to tables, couches, and even beyond furniture. Gantri has partnered with other furniture companies, and with lots of finagling, and now an allowance for user input that can tweak all sorts of options, Yang hopes his companyâs new manufacturing system can be applied to all sorts of industries.
Antoniuk says that kind of flexibility in both design and customization bodes well for how people think about the stuff they consume. For much of human history, Antoniuk points out, creators were the blacksmiths. People existed in tight-knit communities where they could see how their products were made and were very aware of what went into their consumptionâthe materials, the handiwork, and the waste. In an era of mass-produced products, people are removed from that process and donât have any emotional attachment to what it takes to make something. Giving them a hand in that could help remind people of the process.
âPeople just kind of got removed from thinking, like, Iâm actually responsible for this,â Antoniuk says. âThereâs a chance that maybe it can all come back a little bit closer to us. It’s a deeply important part of our future, I think, and what it could lead into.â